Deep Sky Derelicts Review

Deep Sky Derelicts is able to instantly attract attention with its visual style alone, which actually happened to me. I've been following the game since the beginning of its announcement. Deep Sky Derelicts is a combination of turn-based strategy and RPG with roguelike elements with a story about humanity divided in a dystopian universe.

The game begins with the creation of a team consisting of three people and the selection of their classes. There are generally 7 classes: technician, medic, leader, etc. The external customization of the characters is quite poor, so in the beginning it is difficult to understand who will be next.

At the main base, you can visit a bar where you can take contracts — additional randomly generated tasks. The contracts are not original yet, and most of them are repeated. They are typical "find so much and so much at this station", or "bring me information on this one". For each completed contract, you can get a decent amount of credits, so I do not recommend neglecting them. Especially considering that playing as a character of the "leader" class, after each successful completion, the team receives bonus credits.

In the hospital, you can cure your characters for the credits you receive. Fighters will receive a lot of damage when completing tasks, and it is quite expensive to cure them. Therefore, the only solution to the problem is to show all your skills during the fights. In the armory, you can sell all the goods you find, buy batteries, weapons and gadgets. Each class has its own set of special weapons and gadgets. Not all items found will be available for equipment. For some of them, you will have to raise the level and hold the item for later, or immediately sell it if it does not suit anyone in the class.

Each weapon and tool can be equipped with additional modules that change the type of attack, skill, or simply increase a certain character parameter. Characters receive new levels and experience points after the battles, which can be spent on improving passive indicators (weapon proficiency, gathering, medic, etc.).

By choosing one of several planets, the player finds himself on a procedurally generated station, which is navigated using a PDA. During the exploration of the station, you can find new weapons, batteries and other useful things that you can equip characters with or sell them. You can find computers with information, neutral characters and accept tasks from them, or enemies. The station's movements are limited by the amount of energy. One unit of energy is consumed with each cell on the map. The team will instantly die if the energy is exhausted, so you need not only to take several cans of energy for the future, but also calculate their number. You will have to return often, because it is almost impossible to explore the station at one time. Для тех, кто ищет безопасную и надёжную платформу для азартных игр, Vavada официальный сайт предлагает лучшие условия для старта. Простая регистрация, большое разнообразие игр и регулярные бонусы — всё это доступно на официальной странице Vavada. Присоединяйтесь к тысячам довольных пользователей!
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